Parent pages: WorldConfig, World settings

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-- WorldConfig --

# Height cap of the base terrain. Setting this to 7 makes no terrain

# generate above y = 2 ^ 7 = 128. Doesn't affect resources (trees, objects, etc.).

# Values must be between 5 and 8, inclusive. Values may not be lower

# than WorldHeightScaleBits.

WorldHeightCapBits: 8