The basic features of OTG:Edit

OTG is an advanced, fully customizable world generator. Through its various configuration files it gives the user control over almost every aspect of Minecraft's terrain and structure generation, allowing you to generate anything from floating islands to cave worlds with no knowledge of Java required. OTG supports both Spigot (servers) and Forge (servers and singleplayer). The main features include:

  • Control horizontal and vertical noise, terrain height and volatility
  • Create new biomes and control the size of biomes, islands and continents
  • Import custom trees and other objects (BO2 and BO3)
  • Control over mob spawning rules and climate settings per biome
  • Generate large custom structures with custom mobs and loot
  • Options for vanilla structures like mineshafts, strongholds and villages
  • Full control of all blocks placed during world generation: ores, plants, dungeons, ponds and many more
  • Customizable options for caves & canyons
  • Visual settings like custom foliage, water and sky colors (OTG client required)
  • Generating biome maps from images
  • Forge Multi-dimension support (create your own dimension!)

Overview Edit

Installing OTG Edit

Installing ready made custom worlds Edit

Tools and console commands Edit

Making your own custom world generator from scratch (Coming Soon) Edit

  • Overview of OTG folder structures, settings and configuration files
  • Basic tutorials
  • Advanced tutorials

Tutorials Edit

Creating and spawning custom objects Edit

The OTG config files: Edit

OpenTerrainGenerator.ini Edit

WorldConfig.ini Edit

Biome Configs Edit

Bo3 Configs Edit