Using the (single-player) world creation GUI EditOTG adds a new in game UI allowing simpler single player world creation and multiple worlds with the same preset:World settings (top right): A list of installed presets with delete (X) buttons (this deletes the world preset, not the world, be careful!) as well as scroll (< & >) buttons to allow world creation using any installed preset at any time.
Clone: Clone the selected world preset and rename it (for generating multiple worlds with the same preset)
New: Create a new set of 'default' config files in the /OpenTerrainGenerator/worlds folder
World Name: The name of the preset you have selected from the right hand menu.
Pre-generator radius: Initialise the map pre-generator at world start (see below for more details)
World border radius: Set the world border radius
Using the map pre-generator Edit
OTG contains a built in map pre-generator which allows you to generate chunks in a radius around spawn, eliminating world generation related lag. It's recommended that you pre-generate while not actively playing as running the pregenerator is intensive especially at high speeds (check OTG.ini for speed settings).
Single Player: Type /otg pregen x into chat (where x is the radius in chunks around spawn you want to pregenerate). If you want to stop the command use the same command again with 0 radius, to resume repeat the command again with your desired radius.
Multiplayer: Type the same as above into the server console without the /
Console Commands Edit
|/otg||Show help info|
|/otg worldinfo||Show author and description information for this world|
|/otg biome (-f, -s, -d, -m)||Show biome information for the biome at the player's coordinates|
|/otg tp ID\Name||Teleports the player to the specified biome ID or Name|
|/otg entities||Show a list of entities that can be spawned inside BO3's using the Entity() tag|
|/otg pregenerator <radius>||Sets the pre-generation radius to <radius> chunks. Same as /otg pregen <radius>|
|/otg dimension||Shows the name and id of the dimension the player is currently in. Same as /otg dim|
|/otg dimension -l||Shows a list of all dimensions. Same as /otg dim -l.|
|/otg dimension -c <dimensions name>||<dimension name> Creates a dimension using world and biome configs from mods/OpenTerrainGenerator/worlds/<dimension name>. Custom dimensions can be accessed via a quartz portal. Biome names must be unique across dimensions. Same as /otg dim -c <dimension name>|
|/otg dimension -d <dimension name>||Deletes the specified dimension. Dimension must be unloaded (dimensions unload automatically when no players are inside, this may take a minute). Same as /otg dim -d <dimension name>|
|/otg map <world name>||Generate a biome and temperature map in the server's root of the specified <world name>|
|/otg reload||Reload the configuration settings|
|/otg spawn||Spawns a custom object at the block you are looking at Currently not working|
- Generate a set of default world configs and check out OpenTerrainGenerator.ini and each world's WorldConfig.ini, comments and explanations of each setting are contained within the files.
- When using the pre-generator in single player open the chat window so you can background MC without pausing the game.